How much does it need to build BSF 2 on a more modern game engine?
I think Kickstarter is a great way to both build popularity and funding required.
I lack the programing ability otherwise I would dive into game making!
That is, if Sean is still around.
Search found 116 matches
- Fri Oct 12, 2012 4:49 am
- Forum: General Discussion
- Topic: Why not start a kickstarter campaign?
- Replies: 3
- Views: 3803
- Thu Oct 20, 2011 7:22 pm
- Forum: General Discussion
- Topic: The Future Of BSF
- Replies: 28
- Views: 18988
Re: Battleships Forever Info | 0.90d released 14 Apr
I guess I do owe you guys some explanation. So what it boils down to is that it'll take time, but at some point I'll just do BSF properly in my own engine. That's at least a few years coming though (I'm taking an accelerated course so I'll graduate in mid 2013). I do want to emphasize that making B...
- Wed Feb 16, 2011 2:31 am
- Forum: General Discussion
- Topic: Reviving the Community
- Replies: 52
- Views: 68863
Re: Reviving the Community
Apart from missing mission finale and a few glaring bugs in the ship maker (gets it wrong when reading trigger laden ships), Battleship forever perfect in my book. I am very very annoyed though that when GameMaker compiles a game, what it does is basically compiles a a GML interpreter, rather than c...
- Sat Dec 19, 2009 6:57 am
- Forum: General Discussion
- Topic: windows 7 64 bit compatibility problem
- Replies: 25
- Views: 15415
I can't remember whether the error message is the same but The game fails to start whenever Anti Aliasing is enabled with my graphic card, which is a ATI graphic card. So make sure the AA, anisotropic filter settings are off. DirectX 9 doesn't comes as default in Windows 7. Try updating graphic driv...
- Thu Dec 10, 2009 5:03 am
- Forum: General Discussion
- Topic: BSF 2 suggestion topic.
- Replies: 491
- Views: 163566
Although this is very unlikely but I sincerely hope that we maybe able to see the game completely re-done on a custom engine. Gamemaker is just too old and obsolete to scale with modern hardware. If in say 5 years time the development on BSF has ceased and the devs have no plans to support it, I hop...
- Sat Jul 11, 2009 8:54 pm
- Forum: General Discussion
- Topic: Wyrdysm
- Replies: 11
- Views: 5589
- Mon May 25, 2009 6:07 pm
- Forum: General Discussion
- Topic: Common mistakes that lead to bugs
- Replies: 3
- Views: 3447
Weapon with trigger-on and trigger-off from two different sources As of 0.90d, you cannot properly save sb4 file of a ship when your ship have weapon(s) having its/their trigger-off and trigger-on coming from two different sources. SHP file created will work without glitches, but SB4 file will have...
- Mon May 25, 2009 2:09 am
- Forum: General Discussion
- Topic: Help! another obnoxious error
- Replies: 6
- Views: 3910
- Mon May 25, 2009 1:01 am
- Forum: General Discussion
- Topic: Help! another obnoxious error
- Replies: 6
- Views: 3910
Position 20 is the character number on that line of code and is irrelevent hence. What I'd do if I were you, I would manually open sb4 file with notepad (keeping a backup of course) Then delete all doodads using notepad. sb4 files now is unencrypted and sometime it's easier to delete stuff there. We...
- Sat May 23, 2009 4:48 am
- Forum: General Discussion
- Topic: v0.90c Bug Reports - READ FIRST POST
- Replies: 96
- Views: 37258
- Sat May 23, 2009 1:53 am
- Forum: General Discussion
- Topic: Vista With Battleships Forever.
- Replies: 36
- Views: 18780
- Sat May 23, 2009 1:49 am
- Forum: General Discussion
- Topic: v0.90c Bug Reports - READ FIRST POST
- Replies: 96
- Views: 37258
- Fri May 22, 2009 6:45 pm
- Forum: General Discussion
- Topic: Sudden Horrible Lag
- Replies: 2
- Views: 3141
- Fri May 22, 2009 5:43 pm
- Forum: General Discussion
- Topic: v0.90c Bug Reports - READ FIRST POST
- Replies: 96
- Views: 37258
With regard to Annihilator's pic, what do the purple lines mean? Then magically appeared on one section in a ship I was making, and I have no idea where they came from or what they mean, so I deleted and replaced the section - anyone fill me in on that? Purple lines are trigger off lines, and cyan ...
- Fri May 22, 2009 6:17 am
- Forum: General Discussion
- Topic: v0.90c Bug Reports - READ FIRST POST
- Replies: 96
- Views: 37258