I think what he meant was that if a rotational section is to rotate clockwise why is there a need to have a CCW Rot Speed, and that's not self explanatory.
I am sure this will be explained when the guide comes out.
Search found 116 matches
- Fri Jan 30, 2009 11:01 pm
- Forum: Shipmaker Info and Help II
- Topic: Shipmaking Q&A
- Replies: 541
- Views: 807393
- Fri Jan 30, 2009 10:23 pm
- Forum: General Discussion
- Topic: v0.9 Bug Report Thread
- Replies: 81
- Views: 81394
The section in the following file shows an example. The bottom most floating section cannot have its layer depth decreased: If it's the bottom section why would you want to lower it more? <.< No, I meant the section I isolated in the ship maker so that the person looking at the file knows which I a...
- Fri Jan 30, 2009 10:17 pm
- Forum: General Discussion
- Topic: v0.9 Bug Report Thread
- Replies: 81
- Views: 81394
- Fri Jan 30, 2009 10:08 pm
- Forum: General Discussion
- Topic: v0.9 Bug Report Thread
- Replies: 81
- Views: 81394
- Fri Jan 30, 2009 7:37 pm
- Forum: General Discussion
- Topic: Battleships Forever FAQ
- Replies: 100
- Views: 105476
But be careful, for some reason it sometimes undoes several actions all at once, which can hurt a lot. :( I have already mentioned that as a bug. Hope they will fix that, and maybe introduce multilayer undos. Even MS paint support 3 undos. That one's been there for ages. Near as I can tell, it can'...
- Fri Jan 30, 2009 7:12 pm
- Forum: Ship Archive
- Topic: Retractible Armor
- Replies: 33
- Views: 4112
- Fri Jan 30, 2009 7:08 pm
- Forum: General Discussion
- Topic: Battleships Forever FAQ
- Replies: 100
- Views: 105476
- Fri Jan 30, 2009 5:58 am
- Forum: General Discussion
- Topic: v0.9 Bug Report Thread
- Replies: 81
- Views: 81394
Saving a sb4 file while having sections hidden may lead to irreversible hiding of the sections. For those who want to get their hidden section back, you can manually edit sb4 file with notepad, find the lines with 2nd number after 1st comma to be negative, add 7000 to the negative number to update t...
- Fri Jan 30, 2009 5:45 am
- Forum: Shipmaker Info and Help II
- Topic: Shipmaking Q&A
- Replies: 541
- Views: 807393
Is there a way to make your own formations, like the Peitho Deflector formation seen in level 8? Well, you could build a ship that looks like a group of ships... I tried the idea of cloning a mini fighter into many to mimic a formation, it doesn't look nice because of the way they move and turn as ...
- Fri Jan 30, 2009 2:59 am
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1198479
...It just gets a bit frustrating how i can run Crysis on Very High and theres almost never lag and how i run battleships forever horribly isnt that ironic? Indeed, but again - theres nothing we can do about it. Low performance is an inherent GameMaker flaw, not poor coding of BSF. Oh I didn't know...
- Fri Jan 30, 2009 1:17 am
- Forum: Shipmaker Info and Help II
- Topic: Shipmaking Q&A
- Replies: 541
- Views: 807393
- Thu Jan 29, 2009 9:27 pm
- Forum: General Discussion
- Topic: v0.9 Bug Report Thread
- Replies: 81
- Views: 81394
Performance: I noticed that the use of mining laser to create a flare effect with 'burst' and 360 'initial deviation' has major performance impact depending the number set in 'burst'. For me frame rate dropped by half from using 8 instead of 4. Not sure if this is a correctable bug or implementation...
- Thu Jan 29, 2009 8:57 pm
- Forum: Shipmaker Info and Help II
- Topic: Shipmaking Q&A
- Replies: 541
- Views: 807393
- Thu Jan 29, 2009 6:21 am
- Forum: General Discussion
- Topic: v0.9 Bug Report Thread
- Replies: 81
- Views: 81394
Oh thanks, sorry about that More bugs: Ctrl key is held when using save ship and launch sandbox function from ship maker. This persists when game is windowed mode and off focus. Ship shp file is locked even after ship has finished imported into the game. The only way to clear the lock is to exit the...
- Thu Jan 29, 2009 2:18 am
- Forum: General Discussion
- Topic: v0.9 Bug Report Thread
- Replies: 81
- Views: 81394
A complex stack but correctly targeted and parented ageis shield in the following sb4 file and showed correctly in ship builder somehow gets retargeted to a rear section in actual game. The same stack configuration had been used in older versions without problem. The aegis is hidden within the very ...