Search found 37 matches

by Namigob
Mon Oct 13, 2008 11:14 am
Forum: Ship Archive
Topic: Ghost Ship
Replies: 18
Views: 2597

In my opinion, this contains excellent usage of doosections. Also, they flip/scale the same way their parent does. Basically, upside-down-parent = upside-down-doosection. That is, if I'm remembering it all correctly. Thank you so much for that. I thought I had exhausted every possible way to try an...
by Namigob
Mon Oct 13, 2008 10:01 am
Forum: Ship Archive
Topic: Ghost Ship
Replies: 18
Views: 2597

learn to crop your fucking screenshots. Stretching the forum frames is a no-no, and the big 1024x768 sandbox screenshots do exactly that. That's pretty harsh language and from a moderator no less. Everything fits all right on my screen (1280 x 1024). However the ghost ship looks very blocky, especi...
by Namigob
Mon Oct 13, 2008 7:37 am
Forum: Ship Archive
Topic: Ghost Ship
Replies: 18
Views: 2597

Ghost Ship

I would like to share with you a ship I call Ghost. http://img519.imageshack.us/img519/7549/shipmakerghostxf0.jpg Here is a link to the Ghost.shp file: http://www.mediafire.com/?gijyzudxjyv I'm hoping that I have something new and unique with this ship. Ghost should not be judged simply on appearanc...
by Namigob
Sat Aug 02, 2008 1:41 pm
Forum: Ship Archive
Topic: The Random Ship Recipe Maker
Replies: 26
Views: 4000

Here are some of my random ships:

A collection of .shp files I made from random recipes.
http://www.mediafire.com/?fzntjyw5nfy

and pictures:
Image Image
by Namigob
Sat Aug 02, 2008 1:25 am
Forum: Ship Archive
Topic: The Random Ship Recipe Maker
Replies: 26
Views: 4000

AutoHummer: Something's not right......
I'm assuming you get the error immediately upon opening the program.
I really have no idea what could be wrong.
What windows operating system do you use?
I have only tested this on windows XP.
by Namigob
Fri Aug 01, 2008 12:19 pm
Forum: Ship Archive
Topic: The Random Ship Recipe Maker
Replies: 26
Views: 4000

Marasmusine: I'm going by the scale of BFs default ships here, but the patrol craft this has been generating for me have been the size of battleships (6 to 8 pieces) - compared to the 2-piece patrol craft in the game. I never intended the ships of any class from the recipe maker to match those in t...
by Namigob
Wed Jul 30, 2008 10:57 am
Forum: Ship Archive
Topic: The Random Ship Recipe Maker
Replies: 26
Views: 4000

Some way of limiting what modules/weapons come up; my latest picked 5 thrusters and a grav beam for modules. I'm working the thruster issue. I know what I want to do, I just have to get the code working. I doubt if you got 5 thrusters. The code has a hard limit of 4 per ship maximum. What you proba...
by Namigob
Mon Jul 28, 2008 4:52 am
Forum: Ship Archive
Topic: The Random Ship Recipe Maker
Replies: 26
Views: 4000

Thanks for bringing up the subject of thrusters. I have been trying for a while now to think of a better way to use them. Not long ago I did some experimenting to determine the default values for thrust, speed, and turning on thrusters. It seems that when a thruster is destroyed it removes 0.01 from...
by Namigob
Sat Jul 26, 2008 6:18 am
Forum: Ship Archive
Topic: The Random Ship Recipe Maker
Replies: 26
Views: 4000

TheBlueEcho wrote:Actually I just think you used the wrong kind of link. Most Mediafire links look like this, from what I've seen.

Code: Select all

http://www.mediafire.com/?j2j3y391djc
I believe you are correct. I used the wrong kind of link. I did an edit and
it should work now. I have provided a backup link just in case.
by Namigob
Sat Jul 26, 2008 1:27 am
Forum: Ship Archive
Topic: The Random Ship Recipe Maker
Replies: 26
Views: 4000

I will look into getting the links fixed this evening when I get home from work. I guess using mediafire to upload my files was not a good idea. It worked for a while so I thought it would be ok. I know uploading to my AOL web space will work but I was trying to avoid that because I plan on closing ...
by Namigob
Fri Jul 25, 2008 9:32 am
Forum: Ship Archive
Topic: The Random Ship Recipe Maker
Replies: 26
Views: 4000

The Random Ship Recipe Maker

I have written a computer program that I call the 'Random Ship Recipe Maker'. It is a program that creates a recipe for a ship that you build with 'Ship Maker'. download latest version: http://www.mediafire.com/?hw2j14wm94m 7/31/08: version 5.0 Added option to use thrusters. This is what a random re...
by Namigob
Thu May 15, 2008 8:09 am
Forum: General Discussion
Topic: Arwing Landing member does 3-D Hestia!
Replies: 68
Views: 13914

Very impressive. Can you imagine if the ships in BSF were like that?
Imagine a ship builder with 3D sections and you could assemble your
own 3D battleship. Maybe he could get a job working with th15 on
BSF2. How cool would that be? 8)
by Namigob
Thu May 15, 2008 1:36 am
Forum: Tournament and Encounter Archive
Topic: 3rd Custom Ships Tournament: Fleets [Submission Closed]
Replies: 251
Views: 34227

I'm using the one CmdPrompt sent us along with all the rest of the fleets.
It looks like it's still the wrong one.
Others might want to change this if they are going to run thier own battles.
by Namigob
Wed May 14, 2008 9:47 am
Forum: General Discussion
Topic: how do you name your ships
Replies: 111
Views: 15385

Can't think of a name for your ship? Try one of these. Hegear Finefe Bela Henoto Eegitu Stearo Teso Dawan Yamol June Fiseace Neneli Teade Ranoceat Henode Stushaken Peahohee Skixosa Castajig Letoxet Teshedee Otefe Etan Erofos Reye Nosiseew Raceer Casir Rahip Rosa Siket Yale Odat Deaca Eesaceasho Sade...
by Namigob
Wed May 14, 2008 9:10 am
Forum: Tournament and Encounter Archive
Topic: 3rd Custom Ships Tournament: Fleets [Submission Closed]
Replies: 251
Views: 34227

Daxx, can you confirm that your 302A ship should have the turning changed to 0.24 and acceleration to 0.03, and not 2.4 and 0.3 as you have them? I was doing some checking and noticed your ship was over the 100-point limit. It doesn't change the outcome with my fleet but I thought others might like ...