Search found 37 matches
- Mon Oct 13, 2008 11:14 am
- Forum: Ship Archive
- Topic: Ghost Ship
- Replies: 18
- Views: 2597
In my opinion, this contains excellent usage of doosections. Also, they flip/scale the same way their parent does. Basically, upside-down-parent = upside-down-doosection. That is, if I'm remembering it all correctly. Thank you so much for that. I thought I had exhausted every possible way to try an...
- Mon Oct 13, 2008 10:01 am
- Forum: Ship Archive
- Topic: Ghost Ship
- Replies: 18
- Views: 2597
learn to crop your fucking screenshots. Stretching the forum frames is a no-no, and the big 1024x768 sandbox screenshots do exactly that. That's pretty harsh language and from a moderator no less. Everything fits all right on my screen (1280 x 1024). However the ghost ship looks very blocky, especi...
- Mon Oct 13, 2008 7:37 am
- Forum: Ship Archive
- Topic: Ghost Ship
- Replies: 18
- Views: 2597
Ghost Ship
I would like to share with you a ship I call Ghost. http://img519.imageshack.us/img519/7549/shipmakerghostxf0.jpg Here is a link to the Ghost.shp file: http://www.mediafire.com/?gijyzudxjyv I'm hoping that I have something new and unique with this ship. Ghost should not be judged simply on appearanc...
- Sat Aug 02, 2008 1:41 pm
- Forum: Ship Archive
- Topic: The Random Ship Recipe Maker
- Replies: 26
- Views: 4000
Here are some of my random ships:
A collection of .shp files I made from random recipes.
http://www.mediafire.com/?fzntjyw5nfy
and pictures:

A collection of .shp files I made from random recipes.
http://www.mediafire.com/?fzntjyw5nfy
and pictures:


- Sat Aug 02, 2008 1:25 am
- Forum: Ship Archive
- Topic: The Random Ship Recipe Maker
- Replies: 26
- Views: 4000
- Fri Aug 01, 2008 12:19 pm
- Forum: Ship Archive
- Topic: The Random Ship Recipe Maker
- Replies: 26
- Views: 4000
Marasmusine: I'm going by the scale of BFs default ships here, but the patrol craft this has been generating for me have been the size of battleships (6 to 8 pieces) - compared to the 2-piece patrol craft in the game. I never intended the ships of any class from the recipe maker to match those in t...
- Wed Jul 30, 2008 10:57 am
- Forum: Ship Archive
- Topic: The Random Ship Recipe Maker
- Replies: 26
- Views: 4000
Some way of limiting what modules/weapons come up; my latest picked 5 thrusters and a grav beam for modules. I'm working the thruster issue. I know what I want to do, I just have to get the code working. I doubt if you got 5 thrusters. The code has a hard limit of 4 per ship maximum. What you proba...
- Mon Jul 28, 2008 4:52 am
- Forum: Ship Archive
- Topic: The Random Ship Recipe Maker
- Replies: 26
- Views: 4000
Thanks for bringing up the subject of thrusters. I have been trying for a while now to think of a better way to use them. Not long ago I did some experimenting to determine the default values for thrust, speed, and turning on thrusters. It seems that when a thruster is destroyed it removes 0.01 from...
- Sat Jul 26, 2008 6:18 am
- Forum: Ship Archive
- Topic: The Random Ship Recipe Maker
- Replies: 26
- Views: 4000
I believe you are correct. I used the wrong kind of link. I did an edit andTheBlueEcho wrote:Actually I just think you used the wrong kind of link. Most Mediafire links look like this, from what I've seen.Code: Select all
http://www.mediafire.com/?j2j3y391djc
it should work now. I have provided a backup link just in case.
- Sat Jul 26, 2008 1:27 am
- Forum: Ship Archive
- Topic: The Random Ship Recipe Maker
- Replies: 26
- Views: 4000
I will look into getting the links fixed this evening when I get home from work. I guess using mediafire to upload my files was not a good idea. It worked for a while so I thought it would be ok. I know uploading to my AOL web space will work but I was trying to avoid that because I plan on closing ...
- Fri Jul 25, 2008 9:32 am
- Forum: Ship Archive
- Topic: The Random Ship Recipe Maker
- Replies: 26
- Views: 4000
The Random Ship Recipe Maker
I have written a computer program that I call the 'Random Ship Recipe Maker'. It is a program that creates a recipe for a ship that you build with 'Ship Maker'. download latest version: http://www.mediafire.com/?hw2j14wm94m 7/31/08: version 5.0 Added option to use thrusters. This is what a random re...
- Thu May 15, 2008 8:09 am
- Forum: General Discussion
- Topic: Arwing Landing member does 3-D Hestia!
- Replies: 68
- Views: 13914
- Thu May 15, 2008 1:36 am
- Forum: Tournament and Encounter Archive
- Topic: 3rd Custom Ships Tournament: Fleets [Submission Closed]
- Replies: 251
- Views: 34227
- Wed May 14, 2008 9:47 am
- Forum: General Discussion
- Topic: how do you name your ships
- Replies: 111
- Views: 15385
Can't think of a name for your ship? Try one of these. Hegear Finefe Bela Henoto Eegitu Stearo Teso Dawan Yamol June Fiseace Neneli Teade Ranoceat Henode Stushaken Peahohee Skixosa Castajig Letoxet Teshedee Otefe Etan Erofos Reye Nosiseew Raceer Casir Rahip Rosa Siket Yale Odat Deaca Eesaceasho Sade...
- Wed May 14, 2008 9:10 am
- Forum: Tournament and Encounter Archive
- Topic: 3rd Custom Ships Tournament: Fleets [Submission Closed]
- Replies: 251
- Views: 34227
Daxx, can you confirm that your 302A ship should have the turning changed to 0.24 and acceleration to 0.03, and not 2.4 and 0.3 as you have them? I was doing some checking and noticed your ship was over the 100-point limit. It doesn't change the outcome with my fleet but I thought others might like ...