Search found 212 matches
- Wed Aug 13, 2008 6:51 am
- Forum: Ship Archive
- Topic: The Mechanim Dominion
- Replies: 91
- Views: 12203
Well, you only saw it in Anna's video on YouTube yesterday... You remember that, don't you? :lol: The ship's pretty cool. If it's how I remember seeing it (I'm at the office still, so I can't download it), I love the engines. And the missile launcher's pretty cool, too. In case you didn't notice, h...
- Wed Aug 13, 2008 6:49 am
- Forum: Ship Archive
- Topic: The Earth Coalition
- Replies: 18
- Views: 5507
I have to say but I like your fighter designs very much. If anything, they struck me as 'just right'. Though if there is something I can point out: the Valkyrie with a length of 62 meters... I feel it is too long, at least to me. At the most, that is one huge space fighter. :) I am doing a major ov...
- Wed Aug 13, 2008 6:37 am
- Forum: Ship Archive
- Topic: The Mechanim Dominion
- Replies: 91
- Views: 12203
*sigh* Ahahahahahaha. That is all. Am I missing something? :? Ship looks good. Consider recolouring the red area, too many colours can be as bad as too few. Rear hull could do with some darker colour and/or less repetition. Well, you only saw it in Anna's video on YouTube yesterday... You remember ...
- Sat Aug 09, 2008 9:48 pm
- Forum: Ship Archive
- Topic: MRA; Second Gen on page 21
- Replies: 323
- Views: 31733
Argh! I hadn't realized just how badly the CloneGroup function had butchered my layering... There are errors all over the place! :cry: It doesn't particularly help that I released it at 3 AM, though. XD Anyways, I'll try that ring idea, it sounds cool. Is there a way to remove your ship from the dat...
- Sat Aug 09, 2008 2:03 pm
- Forum: Ship Archive
- Topic: MRA; Second Gen on page 21
- Replies: 323
- Views: 31733
- Fri Aug 08, 2008 8:54 pm
- Forum: Holodeck
- Topic: MRA RP rules and participants; additionnal requirement
- Replies: 5
- Views: 3022
Hey, ArcaneDude, are you waiting for me to PM you my fleet? It's not quite ready yet, as I don't have any real heavy hitters yet outside of the Supernova, which doesn't really count, IMHO. I can build the battlestations and shipyards this evening, assuming I don't get builder's block. I do have a fl...
- Thu Aug 07, 2008 9:24 pm
- Forum: Ship Archive
- Topic: MRA; Second Gen on page 21
- Replies: 323
- Views: 31733
Need I remind you that the Hades, which is of the faction you said these were to be balanced with, has 100-damage megabeamers. This is the equivalent of six of them. I believe the Hades mounts that many, as well as numerous other, similarly powerful weapons. Silence you, those beamers have been bee...
- Thu Aug 07, 2008 11:07 am
- Forum: Holodeck
- Topic: The Great War has been cancelled.
- Replies: 40
- Views: 16234
You are fools to believe you can oppose us. We have no beginning. We have no end. We are infinite. Millions of years after your civilization has been eradicated and forgotten, we will endure. We are legion. The time of our return is coming. Our numbers will darken the sky of every world. We are ete...
- Thu Aug 07, 2008 5:45 am
- Forum: Ship Archive
- Topic: MRA; Second Gen on page 21
- Replies: 323
- Views: 31733
It would work, but how would you explain it in backstory terms? The OSEC ships have above average armour (not counting the superdense ablative plating) already. Nevermind IVL armour, which I imagine will be even stronger. Good point. I imagine that it would be a combination of slightly superior met...
- Wed Aug 06, 2008 7:35 am
- Forum: Ship Archive
- Topic: MRA; Second Gen on page 21
- Replies: 323
- Views: 31733
Well, when a deflectored section takes a hit, it flares to about 2x its luminosity, so you COULD technically have dark-ish deflectors that flare up brightly when it (by something like the Hades' main beamer array). But two times 1 is only 2, and two times 2 is only 4. With dark colours it'll still ...
- Tue Aug 05, 2008 11:11 am
- Forum: Ship Archive
- Topic: MRA; Second Gen on page 21
- Replies: 323
- Views: 31733
- Tue Aug 05, 2008 6:47 am
- Forum: Ship Archive
- Topic: MRA; Second Gen on page 21
- Replies: 323
- Views: 31733
I strongly recommend that you look into Shockbeamer Overlay techniques for more visually appealing beams that don't look retardedly huge. What you do is you have three beams; an exterior glow colour (pink, orange, red, blue, green, whatever), an interior core colour (white) and if you want a high-p...
- Tue Aug 05, 2008 4:57 am
- Forum: Ship Archive
- Topic: MRA; Second Gen on page 21
- Replies: 323
- Views: 31733
EDIT: Should I post my faction blurb here or somewhere else? You know, there's something that's making life extremely difficult for me right now, and that's the pile of shielding these ships all seem to have. I can't even cause significant structural damage to an Insania with a 600-damage shock bea...
- Tue Aug 05, 2008 1:30 am
- Forum: Ship Archive
- Topic: MRA; Second Gen on page 21
- Replies: 323
- Views: 31733
You know, there's something that's making life extremely difficult for me right now, and that's the pile of shielding these ships all seem to have. I can't even cause significant structural damage to an Insania with a 600-damage shock beamer* once the shields have gone up. :shock: Any particular rea...
- Sun Aug 03, 2008 12:39 am
- Forum: Ship Archive
- Topic: MRA; Second Gen on page 21
- Replies: 323
- Views: 31733