Search found 30 matches

by TimoK
Wed Mar 05, 2008 1:49 am
Forum: Tournament and Encounter Archive
Topic: Confederation VS CFS campaign
Replies: 22
Views: 6572

i've never heard of colony wars before, had to google that one... well this storyline and setting isn't exactly the most original thing ever, just something fairly simple to play with.
by TimoK
Tue Mar 04, 2008 9:47 pm
Forum: Tournament and Encounter Archive
Topic: Confederation VS CFS campaign
Replies: 22
Views: 6572

mission 5 added. This one's easy for your ships but since the "objective" is to prevent damage to the mining rigs i thought that sort of compensates.
by TimoK
Sat Mar 01, 2008 5:36 am
Forum: Tournament and Encounter Archive
Topic: Confederation VS CFS campaign
Replies: 22
Views: 6572

baZAM! mission 4. i was hoping to concerve space with spoiler tags since the mission descriptions are starting to pile up but apparently there are no such things here.
by TimoK
Wed Feb 27, 2008 2:47 am
Forum: Tournament and Encounter Archive
Topic: D & D Inspired Campaign (Missions 1-4 Complete)
Replies: 4
Views: 2515

fun idea... i played them all once and i liked it, i think i might play them all again with different playstyle, right now i just bunched all my ships together and got thru ok. the dwarf mission was actually harder than the rest for me. i tried it twice and didn't manage to win. also, as long as we'...
by TimoK
Tue Feb 26, 2008 7:21 pm
Forum: Tournament and Encounter Archive
Topic: Confederation VS CFS campaign
Replies: 22
Views: 6572

added mission 3.
by TimoK
Mon Feb 25, 2008 3:43 am
Forum: Tournament and Encounter Archive
Topic: Ambush at Reckett IV
Replies: 10
Views: 3513

yeah, adding more ships is an option. maybe an enemy that harasses me could also work, like a small flanking unit. but without modifying/adding new ships, just adding more ships would obviously make it harder. and changing the spawnpoints so they sort of surround you. and removing the Tesla is an op...
by TimoK
Mon Feb 25, 2008 12:16 am
Forum: Tournament and Encounter Archive
Topic: Confederation VS CFS campaign
Replies: 22
Views: 6572

added mission 2... with a fancy mission name.
by TimoK
Sun Feb 24, 2008 7:54 pm
Forum: Tournament and Encounter Archive
Topic: Ambush at Reckett IV
Replies: 10
Views: 3513

played this couple of times, quite enjoyable. like the ships. i never seemed to run into any real problems, actually i barely had to move my ships at all, the fights consisted mainly of face-commands and targeting weapons and modules. i like the fact the ships have a LOT of stuff on them so it takes...
by TimoK
Sun Feb 24, 2008 7:36 pm
Forum: Tournament and Encounter Archive
Topic: Confederation VS CFS campaign
Replies: 22
Views: 6572

heh, yeah i tried to make it reasonably challenging. maybe it's tiny bit too hard for a first mission though. but then again it's no fun if there's no challenge.
thanks for playing :)
by TimoK
Sat Feb 23, 2008 7:43 pm
Forum: Tournament and Encounter Archive
Topic: Humanity`s Last Hope CHAPTHER 2 PLANETARY BATTLE!
Replies: 8
Views: 3370

i don't think you've enabled ai controller, the enemy ships become passive if they get too far away from my ships. also the smaller ship that spawns in the first friendly wave can't slow down for some reason, it just keeps moving into whatever direction i initially told it to. i also felt the weapon...
by TimoK
Sat Feb 23, 2008 7:31 am
Forum: Tournament and Encounter Archive
Topic: Confederation VS CFS campaign
Replies: 22
Views: 6572

Confederation VS CFS campaign

Confederation Navy Vs Coalition of Free Systems I'll use this thread to post all encounters for this campaign. All feedback of course very welcome. Note: when downloading enc files from the ship database, use rightclick-save-as. CN: Confederation Navy CFS: Coalition of Free Systems (Confederation i...
by TimoK
Wed Feb 20, 2008 7:00 pm
Forum: Ship Archive
Topic: two identical ships fight, enemy ship always wins?
Replies: 19
Views: 2081

just an update... i noticed the ally ship always uses it's deflectors on sections that are at the rear of the ship, even though it gets shot from the front. the enemy uses it's deflectors on the front, like it should. so i made some modifications to the section layout and now the ship generally uses...
by TimoK
Tue Feb 19, 2008 5:09 am
Forum: Ship Archive
Topic: two identical ships fight, enemy ship always wins?
Replies: 19
Views: 2081

toggle AI on? they seem to shoot each other just fine as it is, i'm not sure what ai toggle you mean. i've tried both flanking and normal AI and the result is the same. they're just sitting there, facing each other, slugging it back and forth, so i doubt position has much to do with it. they start f...
by TimoK
Tue Feb 19, 2008 4:15 am
Forum: Ship Archive
Topic: two identical ships fight, enemy ship always wins?
Replies: 19
Views: 2081

two identical ships fight, enemy ship always wins?

i made a ship and had it fight against itself several times (allied ship versus enemy ship) and the enemy ship wins every time. same thing happens when i try to fight against the enemy ship myself. is this a known bug or something? i can't figure it out. the ships are identical yet the enemy one ALW...
by TimoK
Sun Feb 17, 2008 8:37 am
Forum: Tournament and Encounter Archive
Topic: My First Encounter
Replies: 5
Views: 2160

i'm no expert but... i felt the ships were far too big. i couldn't really make out what was going on. there was no strategy or tactics involved really, i just clicked on what ever came in front of the ships and boom it went. i would suggest making encounters with smaller, more maneuverable ships. th...