//sh3 ver1 //STARTING! sprite_index,spr_Core event_inherited //COLOR SETTINGS l_fadecol,8421504 //PROPERTIES //Movement Properties l_thrust,0.05 nShp2,0.75,2.25,300,350,6,0,"Hestia"," ",118.60 //SHIP SYSTEMS\\ //SECTIONS nSec2a,-86,0,"Stock Sections\BSF_Stock14.png",1,1,46,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,78,0,"Stock Sections\BSF_Stock17.png",1,1,0,-1,1,1,-1,10485760 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-25,12,"Stock Sections\BSF_Stock13.png",1,1,0,-1,1,1,-1,8421376 nSec2b,1,60,60,0,-180,180,0,0,0,0 nSec2c,4,0.70,0,0.03,0.03,0,0,1,0,0,0,255,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-24,-12,"Stock Sections\BSF_Stock13.png",1,1,0,-1,1,1,-1,8421376 nSec2b,1,60,60,0,-180,180,0,0,-1,0 nSec2c,4,0.70,0,0.03,0.03,0,0,1,0,0,0,255,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,24,8,"Stock Sections\BSF_Stock04.png",1,-1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,23,-8,"Stock Sections\BSF_Stock04.png",1,1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,84,-18,"Stock Sections\BSF_Stock18.png",1,1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,84,18,"Stock Sections\BSF_Stock18.png",1,-1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,26,-18,"Stock Sections\BSF_Stock18.png",-1,1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,26,18,"Stock Sections\BSF_Stock18.png",-1,-1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,40,0,"Stock Sections\BSF_Stock23.png",1,1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-20,4,"Stock Sections\BSF_Stock04.png",1,-1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-20,-3,"Stock Sections\BSF_Stock04.png",1,1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-21,-42,"Stock Sections\BSF_Stock02.png",1,1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-52,-12,"Stock Sections\BSF_Stock03.png",1,1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,-1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-21,42,"Stock Sections\BSF_Stock02.png",1,-1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-52,12,"Stock Sections\BSF_Stock03.png",1,-1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,16,0,"Stock Sections\BSF_Stock16.png",1,1,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,62,0,"Stock Sections\BSF_Stock13.png",0.50,0.50,0,-1,1,1,0 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,1,0,1,0,0,0,1,90,90 nSec2d,0,1 nSec2a,-5,0,"Stock Sections\BSF_Stock13.png",1,1,0,-1,1,1,0 nSec2b,1,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 l_sectionnum=j-1 l_maxsyshp=0 initSections //WEAPONS/MODULES nTur2,-63,-11,GatBlaster,70,45,0,14 nWep2a,4,70,4,17,1,"",10,40,800,15,-1,-1,-1,-1,-1,-1 nWep2b,1,1,0,1,-1,1,"-1","-1",0,"-1",-1,-1,0,99999,0,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,-64,10,GatBlaster,-70,45,0,16 nWep2a,4,70,4,17,1,"",10,40,800,15,-1,-1,-1,-1,-1,-1 nWep2b,1,1,0,1,-1,1,"-1","-1",0,"-1",-1,-1,0,99999,0,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,2,0,Railgun,0,45,0,19 nWep2a,0,120,1,40,0.75,"",1,65,850,40,-1,-1,0.24,15,-1,-1 nWep2b,1,1,0,1,-1,1,"-1","-1",0,"-1",-1,-1,0,99999,0,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,-11,-1,Railgun,180,45,0,19 nWep2a,0,120,1,40,0.75,"",1,65,850,40,-1,-1,0.24,15,-1,-1 nWep2b,1,1,0,1,-1,1,"-1","-1",0,"-1",-1,-1,0,99999,0,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,-4,-8,Railgun,90,45,0,19 nWep2a,0,120,1,40,0.75,"",1,65,850,40,-1,-1,0.24,15,-1,-1 nWep2b,1,1,0,1,-1,1,"-1","-1",0,"-1",-1,-1,0,99999,0,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,-5,7,Railgun,-90,45,0,19 nWep2a,0,120,1,40,0.75,"",1,65,850,40,-1,-1,0.24,15,-1,-1 nWep2b,1,1,0,1,-1,1,"-1","-1",0,"-1",-1,-1,0,99999,0,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,46,0,TwinRailgun,0,45,0,10 nWep2a,0,150,1,80,0.55,"",1,65,850,40,-1,-1,0.24,30,-1,-1 nWep2b,1,1,0,1,-1,1,"-1","-1",0,"-1",-1,-1,0,99999,0,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,86,14,TwinBlaster,-45,45,0,7 nWep2a,0,35,1,25,1,"",6,40,800,15,-1,-1,-1,-1,-1,-1 nWep2b,1,1,0,1,-1,1,"-1","-1",0,"-1",-1,-1,0,99999,0,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,87,-15,TwinBlaster,45,45,0,6 nWep2a,0,35,1,25,1,"",6,40,800,15,-1,-1,-1,-1,-1,-1 nWep2b,1,1,0,1,-1,1,"-1","-1",0,"-1",-1,-1,0,99999,0,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,-93,0,MegaBeam,180,45,0,0 nWep2a,0,400,1,1,0.75,"",0.20,40,600,200,-1,-1,-1,-1,-1,-1 nWep2b,1,1,0,1,-1,1,"-1","-1",0,"-1",-1,-1,0,99999,0,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,-24,-24,AegisDeflector,0,0,0,3 nMod2,0,1000,3,"",30,0,16777215,-1,-1,-1,-1,-1,-1,-1,1,0,0 nAeg2,13 wj+=1 nTur2,-25,26,AegisDeflector,0,0,0,2 nMod2,0,1000,3,"",30,0,16777215,-1,-1,-1,-1,-1,-1,-1,1,0,0 nAeg2,15 wj+=1 nTur2,31,-17,Deflector,0,0,0,8 nMod2,1,1000,3,"",30,0,52479,-1,-1,-1,-1,-1,-1,-1,1,0,0 wj+=1 nTur2,31,17,Deflector,0,0,0,9 nMod2,1,1000,3,"",30,0,52479,-1,-1,-1,-1,-1,-1,-1,1,0,0 wj+=1 nTur2,72,18,Deflector,0,0,0,7 nMod2,1,1000,3,"",30,0,52479,-1,-1,-1,-1,-1,-1,-1,1,0,0 wj+=1 nTur2,71,-18,Deflector,0,0,0,6 nMod2,1,1000,3,"",30,0,52479,-1,-1,-1,-1,-1,-1,-1,1,0,0 wj+=1 nTur2,-89,-21,Thruster,0,0,0,0 nMod2,0.01,0.01,0.01,"",30,0,0.02,0.01,0.01,16777215,10,0,-1,-1,1,0,0 wj+=1 nTur2,-88,23,Thruster,0,0,0,0 nMod2,0.01,0.01,0.01,"",30,0,0.02,0.01,0.01,16777215,10,0,-1,-1,1,0,0 wj+=1 nTur2,-75,-13,Deflector,0,0,0,14 nMod2,1,1000,3,"",30,0,52479,-1,-1,-1,-1,-1,-1,-1,1,0,0 wj+=1 nTur2,-76,13,Deflector,0,0,0,16 nMod2,1,1000,3,"",30,0,52479,-1,-1,-1,-1,-1,-1,-1,1,0,0 wj+=1 //Parents nPar2,10,1 nPar2,10,6 nPar2,10,7 nPar2,10,8 nPar2,10,9 nPar2,16,11 nPar2,14,12 nPar2,14,13 nPar2,16,15 nPar2,10,18 //Weapon links, drivers and triggers nTrigW,0,9,0,0 nTrigW,1,9,0,0 nTrigW,2,9,0,0 nTrigW,3,9,0,0 nTrigW,4,9,0,0 nTrigW,5,9,0,0 nTrigW,6,9,0,0 nTrigW,7,9,0,0 nTrigW,8,9,0,0 nTrigW,9,9,0,0 //Section triggers nTrigS,0,9,0,0 nTrigS,1,9,0,0 nTrigS,2,9,0,0 nTrigS,3,9,0,0 nTrigS,4,9,0,0 nTrigS,5,9,0,0 nTrigS,6,9,0,0 nTrigS,7,9,0,0 nTrigS,8,9,0,0 nTrigS,9,9,0,0 nTrigS,10,9,0,0 nTrigS,11,9,0,0 nTrigS,12,9,0,0 nTrigS,13,9,0,0 nTrigS,14,9,0,0 nTrigS,15,9,0,0 nTrigS,16,9,0,0 nTrigS,17,9,0,0 nTrigS,19,9,0,0 //Weapon init l_weaponnum=wj-1 initWeapons initOwners //ENDING