//sh3 ver2 //STARTING! sprite_index,spr_Core event_inherited //COLOR SETTINGS l_fadecol,8421504 //PROPERTIES //Movement Properties l_thrust,1 nShp2,7.50,10,1000,350,0,0,"Lightsaber"," ",137.03 //SHIP SYSTEMS\\ //SECTIONS nSec2a,18,21,"Kae_small\Kae_sec118.png",1,1,0,-1,1,1,-1,255 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,82,19,"Kae_detail\Kae_sec136.png",1,-1,0,-1,1,1,-1,65535 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,-1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,54,12,"Stock Sections\BSF_Stock22.png",-1,-1,0,-1,1,1,-1,12632256 nSec2b,0,60,60,0,-180,180,0,0,-1,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,-1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,99,-25,"Kae_detail\Kae_sec135.png",1,1,0,-1,1,1,-1,65535 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,54,-12,"Stock Sections\BSF_Stock22.png",-1,1,0,-1,1,1,-1,12632256 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,-1.10,-1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,12,12,"Stock Sections\BSF_Stock22.png",1,-1,0,-1,1,1,-1,12632256 nSec2b,0,60,60,0,-180,180,0,0,-1,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,12,-12,"Stock Sections\BSF_Stock22.png",1,1,0,-1,1,1,-1,12632256 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,-1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-93,1,"Kae_generic\Kae_sec07.png",1,1,0,-1,1,1,-1,65535 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-65,12,"Stock Sections\BSF_Stock22.png",-1,-1,0,-1,1,1,-1,12632256 nSec2b,0,60,60,0,-180,180,0,0,-1,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,-1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-65,-12,"Stock Sections\BSF_Stock22.png",-1,1,0,-1,1,1,-1,12632256 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,-1.10,-1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,19,-12,"Sections\CT_sec02.png",0.40,0.40,0,-1,1,1,-1,255 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,0.50,0.50 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-53,-11,"Sections\Ixr_sec05.png",1.40,1,0,-1,1,1,-1,65535 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.50,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-52,9,"Sections\Ixr_sec05.png",1.40,1,0,-1,1,1,-1,65535 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.50,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-53,-1,"Sections\Ixr_sec05.png",1.40,1,0,-1,1,1,-1,65535 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.50,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-14,-1,"Stock Sections\BSF_Stock25.png",0.40,-0.40,90,-1,1,1,-1,65535 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,0.50,-0.50 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-93,-1,"Stock Sections\BSF_Stock25.png",0.40,0.40,90,-1,1,1,-1,65535 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,0.50,0.50 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 l_sectionnum=j-1 l_maxsyshp=0 initSections //WEAPONS/MODULES nTur2,88,0,ShockBeamer,0,0,0,4 nWep2a,0,1,1,3,0,"",0,1000,750,1,16777215,1,-1,1,1,-1 nWep2b,1,1,0,1,1,1,"-1","-1",0,"-1",-1,-1,0,99999,1,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,88,0,ShockBeamer,0,0,0,4 nWep2a,0,1,1,12,0,"",0,1000,750,1,16711680,1,-1,1,1,-1 nWep2b,1,1,0,1,1,1,"-1","-1",0,"-1",-1,-1,0,99999,1,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,88,0,MegaBeam,0,0,0,4 nWep2a,0,1,1,1000,0,"",0,40,750,1,16777215,-1,-1,-1,-1,-1 nWep2b,1,1,0,1,1,1,"-1","-1",0,"-1",-1,-1,0,99999,1,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 //Parents nPar2,5,0 nPar2,2,1 nPar2,5,2 nPar2,4,3 nPar2,6,4 nPar2,8,7 nPar2,6,10 nPar2,13,11 nPar2,8,12 nPar2,9,13 nPar2,15,14 nPar2,9,15 //Weapon links, drivers and triggers //Section triggers //Weapon init l_weaponnum=wj-1 initWeapons initOwners //ENDING