//sh3 ver2 //STARTING! sprite_index,spr_Coresml event_inherited //COLOR SETTINGS l_fadecol,8421504 //PROPERTIES //Movement Properties l_thrust,0.07 nShp2,1.44,3.44,175,250,2,0,"Calv MG2 Gunship"," ",51.97 //SHIP SYSTEMS\\ //SECTIONS nSec2a,37,0,"Kae_gnr-sw\Kae_gnr-sw91.png",1,1,0,55,1,1,-1,8421504 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nTur2,27,0,Laser,0,50,1,0 nWep2a,0,300,1,3,2,"",0.20,70,800,60,16776960,-1,2,-1,-1,-1 nWep2b,1,1,0,1,-1,1,"Svn_SW_weapons\Svn_SW_Beamer_Blue.png","-1",0,"-1",-1,-1,0,99999,1,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nSec2a,-7,29,"Kae_gnr-sw\Kae_gnr-sw07.png",-1,1,0,70,1,1,-1,12632256 nSec2b,0,60,60,0,-180,180,0,0,1,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-7,-29,"Kae_gnr-sw\Kae_gnr-sw07.png",-1,-1,0,70,1,1,-1,12632256 nSec2b,0,60,60,0,-180,180,0,0,-1,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,-1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-15,15,"Kae_gnr-sw\Kae_gnr-sw102.png",1,-1,0,40,1,1,-1,14869218 nSec2b,0,60,60,0,-180,180,0,0,-1,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-15,-15,"Kae_gnr-sw\Kae_gnr-sw102.png",1,1,0,40,1,1,-1,14869218 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,-1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,24,9,"Kae_msc-sw\Kae_msc-sw24.png",1,1,0,20,1,1,-1,12632256 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,-1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,24,-9,"Kae_msc-sw\Kae_msc-sw24.png",1,-1,0,20,1,1,-1,12632256 nSec2b,0,60,60,0,-180,180,0,0,-1,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,15,0,"Kae_robo\Kae_robo42.png",1,1,0,20,1,1,-1,14869218 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,0,0,"Kae_robo\Kae_robo44.png",1,1,0,25,1,1,-1,16777215 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 l_sectionnum=j-1 l_maxsyshp=0 initSections //WEAPONS/MODULES nTur2,0,0,VulcanCannon,0,90,0,-1 nWep2a,4,250,120,4,6,"",5,80,650,28,-1,1,-1,-1,-1,-1 nWep2b,1,1,0,1,-1,1,"HorseMonster_DetailedWeapons\HM_wepVulcan02.gif","-1",0,"-1",-1,-1,0,99999,1,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,-21,-31,ThrusterEx,0,0,0,2 nMod2,0.01,0.01,0.01,"",70,0,0.03,1.52,0.57,16776960,10,0,-1,-1,0,0,0 nThrEx2,"-1",90,0.75,0.75,0.30,10,10 l_weap_img_yscale,0.75 l_weap_img_xscale,0.33 wj+=1 nTur2,-21,31,ThrusterEx,0,0,0,1 nMod2,0.01,0.01,0.01,"",70,0,0.03,1.52,0.57,16776960,10,0,-1,-1,0,0,0 nThrEx2,"-1",90,0.75,0.75,0.30,10,10 l_weap_img_yscale,0.75 l_weap_img_xscale,0.33 wj+=1 //Parents nPar2,7,0 nPar2,3,1 nPar2,4,2 nPar2,8,3 nPar2,8,4 nPar2,7,5 nPar2,7,6 nPar2,8,7 //Weapon links, drivers and triggers //Section triggers //Weapon init l_weaponnum=wj-1 initWeapons initOwners //ENDING