//sh3 ver2 //STARTING! sprite_index,spr_Platform nCor2a event_inherited //COLOR SETTINGS l_fadecol,8421504 //PROPERTIES //Movement Properties l_thrust,0.05 nShp2,0.69,3.58,100,600,0,0,"TLF-001"," ",46.32 //SHIP SYSTEMS\\ //SECTIONS nSec2a,25,0,"Kae_shn\Kae_shn097.png",1,1,0,255,1,1,-1,16777215 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-8,11,"HorseMonster_Realistic\HM_X_SmallThruster.png",1,-1,45,200,1,1,-1,16777215 nSec2b,0,60,60,0,-180,180,0,0,-1,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-9,-11,"HorseMonster_Realistic\HM_X_SmallThruster.png",1,1,-45,200,1,1,-1,16777215 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,-1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-11,-6,"HorseMonster_Realistic\HM_X_SmallThruster.png",1,1,-15,200,1,1,-1,16777215 nSec2b,0,60,60,0,-180,180,0,0,1,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,-1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-11,6,"HorseMonster_Realistic\HM_X_SmallThruster.png",1,-1,15,200,1,1,-1,16777215 nSec2b,0,60,60,0,-180,180,0,0,-1,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,-16,0,"HorseMonster_Realistic\HM_X_SmallThruster.png",1,1,0,200,1,1,-1,16777215 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,-1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 nSec2a,0,0,"Kae_shn\Kae_shn251.png",1,1,0,100,1,1,-1,8224255 nSec2b,0,60,60,0,-180,180,0,0,0,0 nSec2c,0,0.70,0,0.03,0.03,0,0,1,0,0,0,16777215,0,0,1.10,1.10 nSec2M,100,0,50,50,0,0,0,0,0 nSecT,0,0,0,0,0,0,0,90,90 nSec2d,0,1 l_sectionnum=j-1 l_maxsyshp=0 initSections //WEAPONS/MODULES nTur2,0,0,RepeatingArtillery,0,45,0,6 nWep2a,0,240,1,60,1,"Artillery",2,110,1000,22,-1,1,30,0,0,16777215 nWep2b,1,1,0,1,-1,1,"HorseMonster_DetailedWeapons\HM_wepHeavyCannon01.gif","-1",0,"-1",-1,-1,0,99999,1,0 nWepT,0,0,0,0,0,0,0,90,90 wj+=1 nTur2,-9,-11,ThrusterEx,0,0,0,2 nMod2,0.01,0.01,0.01,"",200,0,0.02,0.01,0.01,16777215,10,315,-1,-1,0,0,0 nThrEx2,"HorseMonster_RocketBits\HM_RealisticExhaustplume.png",90,0.25,0.25,0.30,10,10 wj+=1 nTur2,-9,11,ThrusterEx,0,0,0,1 nMod2,0.01,0.01,0.01,"",200,0,0.02,0.01,0.01,16777215,10,45,-1,-1,0,0,0 nThrEx2,"HorseMonster_RocketBits\HM_RealisticExhaustplume.png",90,0.25,0.25,0.30,10,10 wj+=1 nTur2,-11,6,ThrusterEx,15,0,0,4 nMod2,0.01,0.01,0.01,"",200,0,0.02,0.01,0.01,16777215,10,360,-1,-1,0,15,0 nThrEx2,"HorseMonster_RocketBits\HM_RealisticExhaustplume.png",90,0.25,0.25,0.30,10,10 wj+=1 nTur2,-11,-6,ThrusterEx,-15,0,0,3 nMod2,0.01,0.01,0.01,"",200,0,0.02,0.01,0.01,16777215,10,0,-1,-1,0,-15,0 nThrEx2,"HorseMonster_RocketBits\HM_RealisticExhaustplume.png",90,0.25,0.25,0.30,10,10 wj+=1 nTur2,-16,0,ThrusterEx,0,0,0,5 nMod2,0.01,0.01,0.01,"",200,0,0.02,0.01,0.01,16777215,10,0,-1,-1,0,0,0 nThrEx2,"HorseMonster_RocketBits\HM_RealisticExhaustplume.png",90,0.25,0.25,0.30,10,10 wj+=1 //Parents nPar2,6,1 nPar2,6,2 nPar2,6,3 nPar2,6,4 nPar2,6,5 //Weapon links, drivers and triggers //Section triggers //Weapon init l_weaponnum=wj-1 initWeapons initOwners //ENDING