Conflicting Factions: RotNE (Come Play or Else!)

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Normandy
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Conflicting Factions: RotNE (Come Play or Else!)

Post by Normandy »

Sigh, all these new upstarts, grabbing at a chance to rule... Back in my day we had one emperor, one political party, but no, I suppose the people just can't have that...

What? Who am I? Well I suppose I should introduce myself. I'm the former high adviser for Emperor Leo XXI. I literally held influence on the most powerful empire in the universe, yet now I lay here, dying in a nondescript hospital in the middle of nowhere...

What happened you ask? I'll tell you what happened. Leo XXI never picked an heir. That's what happened. Now that he's dead and I'm dying, the empire will soon fracture into many different factions, all hell-bent on claiming the throne...

What? You've come to me for help? You wish to 'impose yourself' upon this universe? Such a young fool... But I suppose I could never turn down helping someone...


This is Conflicting Factions: Rise of the New Empire. A cross-breed between Spacefarers and Universe Wars, with my own twist thrown in.

What you get is an SRPG: Strategic Role-Playing Game.

As the title so implicitly implies, you control one of the factions of an empire, fractured...

So, what's your name? I see. What would you say are your qualities? Ah yes, interesting indeed. What political party did you belong to? Oh come on, you could've done better, but I suppose I have no right to control your opinions...

So, what class of society are you from? I see, that'll do.


To join this game, please supply the following fields:

Name of Your Faction:
Chosen Trait:
Leader Bio:
Class:
Major Political Ideology:
Minor Political Ideologies:


The name is simple enough. Just note that you are not playing a unified empire or race, but simply a small faction in an all out war for the throne.

You can choose one of the following traits:
Industrious - Increased Productivity
Scientific - Increased Tangible Abilities*
Charismatic - Increased Intangible Abilities*
Aggressive - Increased Initiative
Defensive - Increased Morale
Corporate - Increased Trade Power

*Scientific provides upgrades for all the things you could "touch", so you'll get better ships and weaponry, but not in combat or morale, and vice versa.

None of the traits are "set in stone". Those represent more of roleplaying traits.

Leader Bio is a description of your leader, including name, history, etc...

Class is what your leader's class was before the rise to power. The classes are:
Nobles - Those with "pure" blood-lines, tracing back to the formation of the empire.
Warriors - People like Generals or other High-Ranking Officers, or those who weren't Nobles but still had much power.
Merchants - Those who performed "soft" labor, such as office work or management.
Peasants - Those who performed "hard" labor.
Exiles - Those who were shunned by society for one reason or another.

Yes, it's based slightly off the Indian Caste system, but I find it very interesting and well-based. Not that I would like to live under it, but it's had to have survived three thousand years for some reason. It serves the purpose of determining your starting holdings. No, I won't tell you them!

You choose one major political ideology and two minor ones. The ideologies are as follows:
Pacifist - Uh, duh?
War Monger - Duh again?
War Hawk - Like a War Monger, except for patriotic reasons rather than none at all.
Mercantile - State-controlled trade.
Xenophobe - Fear of other cultures, and subsequent anger at.
Transcendent - Belief that high science and culture is the key.
Industrialist - Heavy Industry supporter.
Corporate - Business supporter.
Miner - Mining supporter.
Warrior - High pride in military. Not the same as War Monger.

Please pick ideologies that suit yourself, so it'll be easier to roleplay. These ideologies will also influence your starting holdings. No I won't tell you those either!

Ah, so you think you're ready? Well, no you're not. Let me explain this strange universe we live in.
We've developed hyper-drive. Distance is negligible. But we never got terraforming down. There are very few habitable planets around. We are good at geoengineering, so those planets will never suffer environmental problems. But terraforming just never worked...

Speaking of science, you will not be partaking in any scientific research or pursuits. You don't develop new weapons in a matter of days. You've already got enough high tech toys, why not be satisfied with them?

Ah yes, other topics... Economy, Sociology, and Military. I suppose you'll want to know those...


The economy is probably the only factor in this game set in stone. It's based off of millions of credits (e.g. Monopoly .NET edition)

Income for planet = Size factor of Planet x Stability factor x Income Factor of Planet x 3

There are 5 sizes of planet:

Tiny - 4 Size Factor
Small - 5 Size Factor
Medium - 6 Size Factor
Large -7 Size Factor
Huge - 8 Size Factor

Also, each planet can be one of the following types:

Population Center - 2 Income Factor, Large population that doesn't really have specific occupations/specializations.
Industrial Capital - 1.5 Income Factor, Semi-Large population that focuses on Heavy Industry.
Corporate Capital - 3 Income Factor, Medium population with large corporations.
Manufacturing Center - 2 Income Factor, Medium population that focuses on Medium/Light Industry.
Agricultural Center - 0.75 Income Factor, Small farming-based population.
Cultural Center - 1 Income Factor, Medium population with high exchange rates of culture, as well as artisanship.
Mining Capital - 0.75 Income Factor, Medium-Small population based on mining.
Military Center - 0.5 Income Factor, Medium population devoted to military production, etc...

Each planet type, in addition to increasing/decreasing income, also can produce/may consume differing resources. Resources you say?

Basically resources can be traded, refined, used up, etc... These are an integral part of your empire, as much as credits economy-wise.

Which planets produce what resource? Here's a list.
Population Center - None
Industrial Capital - Alloys, [Ship] Engineering (e.g. Engines, Generators, Shields, etc...)
Corporate Capital - None
Manufacturing Center - Composites, [Ship] Electronics, Consumer Goods
Agricultural Center - Food, Supplies
Cultural Center - Consumer Goods
Mining Capital - Ores
Military Center - Supplies*

So, you must be wondering, what exactly are the resources? Here they are:

-Selenite (Ore) - A conductive metal
-Adamanite (Ore) - A quite useless metal unrefined...
-Duranite (Ore) - The "do-all" of metals.
-Food - I wonder...
-Supplies - Temporary food relief. Can be stockpiled.
-Adamantium (Alloy) - Very, very, very strong metal.
-Solincium (Alloy) - Highly flexible conductive metal.
-Composites - Light, yet strong.
-Heavy Engineering - Pretty Self-Explanatory
-Light Engineering - See above
-Electronics - See above
-Consumer Goods - Consumed for morale boost.

How do you make all these different resources? Well here's the conversions.

10 Adamanite = 1 Adamantium
5 Selenite + 1 Duranite = 1 Solincium
1 Duranite = 1 Composites
2 Food = 1 Supplies
2 Adamantium + 6 Duranite = 1 Heavy Engineering
4 Composites + 6 Duranite = 1 Light Engineering
4 Selenite + 1 Solincium = 2 Electronics
2 Supplies + 1 Duranite = 1 Consumer Goods

For the raw materials, maximum production per turn is (multiply the given value by the size factor of the planet):
Ores - 4 units (As in 4 units max, not 4 units each)
Food - 2 units
Supplies - 3 units
Alloys - 1 unit (See Ores)
Composites - 4 units
Engineering - 1 unit
Consumer Goods - 3 units

However, since it's simpler to have state-owned business, it costs money to have production runs. The cost is 4 million credits multiplied by the size factor, plus 1 million for every three units of goods involved rounded up (e.g. turning food into supplies, 2 food and one supply involved, so an extra cost of one million per supply made, or for adamantium production, it's 10 adamanite and 1 adamantium involved, so an extra cost of 3 million per adamantium made. Does not apply to raw materials: Food and Ores). Don't forget "1" credit of income is actually 1 million credits. Not rounded.

*Note that the Military Center can produce supplies without the use of food. However, you need to add an extra 7 million credits per 2 units produced, rounded up. It's expensive to go on long road trips you know!

So, having a production run of 18 units of supply on a medium planet will cost 42 Million Credits.
Having a production run of 15 ores on a small planet will cost 20 Million Credits. (No, no discount for not completely utilizing production!)
Having a production run of 6 Adamantium on a huge planet (not at full capacity) will cost 50 Million Credits.

Feel free to set the prices of any of your goods to any price you want.

Sociology:
Basically, this is extremely simple, as to keep it extremely simple.

Morale is very subjective and is not set in stone. It simply reacts to how good people are feeling. There is no given value for this.

Stability is how... stable your faction is. Goes down from anything "out of the norm", goes up for anything "in the norm". Ranges from -3 to +3.
At -3, the income factor is 0.5. At -2 it's 0.75. At -1 it's 0.9. At 0 It's 1. At 1 it's 1.1. At 2 it's 1.25. At 3 it's 1.5.

Consumer Goods increase stability and morale (It's much more stable to have your neighborhood mega-mart then if there were many small competing shops out there).

Also, Propaganda. This is for capturing planets, whether or not they're neutral, enemy, as well as bettering the morale of your people. It takes a long time to convert a planet by propaganda (sieging is so much faster, especially when you have a few heavy dreadnoughts), but it doesn't tarnish your interstellar reputation and there's no risk (unless the faction whose planets you just put some propaganda to doesn't like it).

Military:
Bet this is the part you've all been waiting for.

Here are the different ships and their respective costs.
Frigate (25 million credits) - Small, agile craft.
Destroyer Escort (40 million credits) - Useful for escorting quick, defenseless craft.
Destroyer (60 million credits) - Useful for hunting down smaller craft.
Cruiser (150 million credits) - Fast, useful for getting the bigger craft.
Battlecruiser (250 million credits) - Great for hunting capital ships.
Battleship (375 million credits) - Big, bad, and useful.
Dreadnought (600 million credits) - Bigger, badder, but inflexible.
Carrier Escort (120 million credits) - I wonder... Cost of fighters negligible.
Carrier (320 million credits) - Hrmm... This guy's impossible!
Freighter (90 million credits) - Carries stuff, up to 20 units of anything per freighter.

So, you're probably wondering what engineering and electronics are for. Well there are "upgraded" ships. How do those work?

Take the cost. Divide it by 30 million (or just 30), then round to the nearest million (one). That's the upgrade multiplier.
Simply take the original cost of the ship and halve that (no rounding), and add a certain amount (the upgrade multiplier) of light/heavy engineering / electronics for the wanted upgrade. You can also build ships upgraded.
"Advanced" - Use Electronics, better tracking, etc...
"Light" - Use Light Engineering, 'lighter'. Incompatible with heavy upgrade.
"Heavy" - Use Heavy Engineering, 'heavier'. Incompatible with light upgrade.

Basically, you can have an "Advanced Heavy Battleship (750 million credits, 13 Heavy Engineering and 13 Electronics)", or a "Light Cruiser (225 million credits, 5 Light Engineering", etc...

Once again, it has no set-in-stone value.

Also, you can invade planets. This requires you to siege the planet however. This will be fought out through a variety of unknown factors I will make up along the way.

Finally, on the topic of movement:
Yes, hyper-space drives are invented, but that doesn't mean they don't have their limitations. Hyper-Space is a straight line, and if a ship comes in contact to another ship blocking hyper-space, it gets thrown into normal space.

Also, it takes one supply for a fleet to move through a planet. I will organize your planets into a single line (yes, it loops around, but that doesn't necessarily mean you'll be able to get through). All fleets have a "basic" storage of 6 units of supplies, and each ship above Cruiser (not including cruiser) can carry an extra unit of supply. Freighters can carry up to 20 units of supply (so long as they're not busy say... Bringing your empire's goods everywhere).

This allows for blockades and tariffs, since if you block access for trade, then people can't trade or have to go around the other way, being incredibly expensive due to the amount of supplies used.

Finally, any planet can produce a ship, which is automatically transported to any place (under your control) you choose. Ships only take one day, and you can build unlimited ships per day.

So, do you think you've got it? Yes? Good. Just remember to never lose sight of your goal... Become Emperor. Whether you do that through clever alliances and assimilation, conquering all who oppose you, or forcing those to concede to you, is entirely up to you.
Last edited by Normandy on Mon Dec 03, 2007 6:23 am, edited 7 times in total.
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Post by Himura.Kenshin »

Name of Your Faction: [the] Fallanassi
Chosen Trait: Charismatic
Leader Bio: Valin Halcyon
Class: Peasant
Major Political Ideology: Corporate
Minor Political Ideologies: Warrior, Miner

I think that's all I need to submit for now... And I was wondering what
exactly you define Charismatic as.

Once other people join in I'll write a history and what not ^.^
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Post by Carcer »

Name of Your Faction: AMC (Automated Military Collective)

Chosen Trait: Defensive

Leader Bio: Collective Prime

Class: Warrior

Major Political Ideology: Xenophobe

Minor Political Ideologies: Transcendent, Warrior

I'll also add more on my leader and stuff after more people decide to join.
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Post by MethaneChicken »

Name of Your Faction: The Korr Imperialists
Chosen Trait: Aggressive
Leader Bio: Lord Marshal Damin, son of the late Lord Marshal Kameroff, has laid claim to being the true heir to the throne of the Empire, and he seeks to prove it by any means necessary. Motivated and passionate for the cause, he projects his confidence (not arrogance) upon all he speaks to and invigorates those around him as a great leader should. He values victory highly, but values his men even more so, as he understands that without the support of his people - he has nothing. Respect, loyalty, conviction to the cause, everything he demands of himself - he demands of his people, never more than what he himself would give up.
Class: Warrior
Major Political Ideology: War Hawk
Minor Political Ideologies: Warrior, Industrialist
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Post by Satanic Mechanic »

Name of Your Faction: Socialist Workers Union of Delta Pisces III (SUDs)

Chosen Trait: Industrious

Leader Bio: Caleb grew up us a slave-orphan in the mining camps of Delta Pisces III, a life time of hard labour and poor working conditions has instilled a deep seated and sometimes irrational hatred of the "system" that governed the old empire, and he was occasionally punished in his youth for being outspoken and uncooperative with his overseers.

Finally learning the art of discretion, Caleb continued to grow hard in embittered under the lash of his masters, and with news of the fall of the empire, managed to coble together a collective of fellow workers to overthrow the ruling nobility of Delta Pisces III, all of whom have been executed following a brief but bloody coup during the official state mourning ceremony.

Now Caleb is faced with marshaling together the resources suddenly at his disposal, with only the forbidden texts he aquired during his long servitude to guide policy and an unshakable desire for social change, time will tell if other nascent stellar empires are willing to accept his high ideals, and wether he can resist the ever present lure of power and wealth after a life time of poverty.

Class: Peasant

Major Political Ideology: Industrialist

Minor Political Ideologies: Miner, Mercantile
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Post by Normandy »

Oh come on, no merchants or nobles?

I suppose not...

By Charismatic I mean someone you simply just like to follow. Think of it as doing something for someone you don't know versus doing something for a friend. Chances are you'll work harder for the friend.

Anyways, yes the game will begin now, but feel free to step in at any time. There's no shortage of neutral planets (I don't think). There's a total of 48 planets, no more, no less.

By the way, by neutral I simply mean "unfactionalized". In other words, I play the neutral planets. Don't worry, I will have that sort of uncollected and un-united feel, so that if you do start a war with me, chances are some planets may automatically divert to your side.

Note though that I already control a navy.

Name: Old Empire Remnants
Trait: None
Leader Bio: Leo XXII. The true heir to the throne. The problem is that Leo XXI had ousted him from the royal family. But that's a story for another time. Basically Leo XXII came back from exile to take command of his father's fragmenting empire. Unfortunately he never was really successful at it.
Class: Exile/Noble
Major Political Ideology: None
Minor Political Ideologies: None

Anyways, look at the next post for planet listings (double-posting for clarity reasons) and current holdings. Each turn I will send you your income, stability, and current holdings, but that's it. Everything else is not written down and is simply role-played.

Everyone's first tick has been dispatched.

EDIT:

After realizing how much money people will actually get, I have increased the prices of the ships by 5-10x.
Last edited by Normandy on Fri Nov 30, 2007 5:31 am, edited 2 times in total.
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Post by Normandy »

Current Planet List - Remember that each planet is "next to" the one above it and below it (remember it takes supplies to travel), and that at the bottom it goes back to the top (and vice versa)

(Keep this post in mind! This will be updated to show changes!)

Key:
Planet sizes are equal to the font size they're put in. Huge Planets have Huge text size, etc...
Color represents what sort of planet it is (e.g. Population center and whatnot).
Population Center; Industrial Capital; Corporate Capital; Manufacturing Center; Agricultural Center; Cultural Center; Mining Center; Military Center
Owner is represented by the name in parenthesis next to it. If there is none it's neutral.
Note the symbol next to the name.
! = Capital
# = Rogue
@ = Vassal
& = Rebelling

Sigma Aries XI (SUDs)
Tau Aries IIX
Epsilon Aries V
Phi Aries III
Theta Taurus VIIa (Fallanassi)
Iota Taurus XII
Pi Taurus IV (Fallanassi)
Rho Taurus XVIII (Fallanassi)
Kappa Gemini III
Lambada Gemini IV
Nu Gemini XV
Xi Gemini VII
Delta Cancer IV (Fallanassi - !)
Delta Cancer IVa (Falanassi)
Epsilon Cancer X
Theta Cancer III
Iota Leo I
Omicron Leo VII (Draconian Kingdom)
Sigma Leo XIV (Draconian Kingdom)
Upsilon Leo IV (Draconian Kingdom - !)
Delta Virgo II (Korr Imperialists)
Eta Virgo IIX (SUDs)
Xi Virgo VI (Korr Imperialists)
Pi Virgo XV (SUDs)
Epsilon Libra III (Korr Imperialists)
Theta Libra XXIIVa
Theta Libra XXIIVb
Omicron Libra X (Korr Imperialists)
Gamma Scorpio I (Korr Imperialists - !)
Gamma Scorpio Ia (Korr Imperialists)
Kappa Scorpio XII (Korr Imperialists)
Lambada Scorpio IV
Mu Sagittarius IX (Korr Imperialists - @)
Xi Sagittarius XV
Rho Sagittarius I
Tau Sagittarius IV
Alpha Capricorn XIX
Zeta Capricorn V (Korr Imperialists)
Theta Capricorn XI
Lambada Capricorn IIV
Beta Aquarius I
Epsilon Aquarius IV
Kappa Aquarius XIV (#)
Pi Aquarius X
Alpha Pisces XXI (SUDs)
Delta Pisces III (SUDs - !)
Psi Pisces XV (SUDs)
Omega Pisces II (SUDs)
Last edited by Normandy on Wed Dec 05, 2007 12:21 pm, edited 9 times in total.
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Post by Satanic Mechanic »

Workers of the Union, rejoice, for a new day brings us another opportunity to bring enlightenment to our fellow workers toiling under the unjust rule of their petty overlords throughout the galaxy.

You will be heartened to know that all remnants of the great tyrant Leo XXI's corrupt regime have been swept from the worlds under the protection of the Socialist Workers Union of Delta Pisces III. A new era of freedom and prosperity awaits us all.

To this end, I ask of you, comrades, to do no more than go about your daily business, and know that every nail you hammer, every starship hull you weld, every blow of your laser pick against the adamantium face, every seed of grain sown, every one of your actions strengthens your comrades and the union as a whole.

In particular, you may rejoice to know that our brother workers of Omega Pisces II tend to their crops with joy in their hearts, knowing that no mouth in the union will go unfed through their noble labours, our gallant comrades of Delta Pisces III have focused their efforts on the aquisition of duranite, and the mighty printing presses of Alpha Pisces XXI even now turn out the finest literature that we may broaden our minds and open our hearts to our brother workers slaving in the star systems around us.

I bid you glorious day working for the love of the Union comrades.


Full food production run on Omega Pisces II (10 units)
Full duranite production run on Delta Pisces III (28 units)
5 Mc Propoganda to Pi Aquarius X
5 Mc Propoganda to Sigma Aries
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Post by Normandy »

Where is everyone? I know Himura.Kenshin is busy today, but that's about it...

And why did no one else join *sob*.

Also, you can do propaganda to any planet you wish, regardless of if it's adjacent to your empire or not. But it's not really recommended since then it's open to attack.

Anyways, top news stories from the GNC, Galactic News Corporation. (No special support of free market economy)

---------------

Caleb Visits Neighboring Planets, People Unfazed.
Yesterday, Caleb, leader of the Socialist Workers Union of Delta Pisces III (a.k.a. SUDs) has visited the neighboring planets of Pi Aquarius X and Sigma Aries. It is seen everywhere as a gesture of good-will in this new era of instability and uncertainty, but no more than that. The workers of Sigma Aries cheered on as the leader spoke, but the main political body of the planet has not made any decisive action towards or against the SUDs. The planetary governor could not be reached for contact.

On the other hand, the people of Pi Aquarius X were literally trying to chase Caleb off the streets. The fiercely independent people of Pi Aquarius X simply do not like Caleb's vision of a 'hard-working' and 'equal' future for all. They especially abhor his insistence on State-owned business and Mercantilism. They also attacked Caleb on his rather skimpy speech, which had very little funding behind it. The GNC had attended the rally, but all that could be heard were shouts of "We want free refreshments!" and "Down with state-owned business!". The planetary government has also refused to take action, though the governor has made a statement, stating "... We assure the populace of Pi Aquarius X that we will protect the business interests of our people from [the SUDs], but we do not hold enough ground to change our neutral position."


Famous Artist on Theta Capricorn Produces Masterpiece
Yesterday, Michelangelo du Sevaggio, has finished painting his Masterpiece, the Dagor Dagoroth. The treasured piece of art is now being transported to Xi Sagittarius XV for safekeeping in the Musée de Sagittarius. It is rumored to be worth almost 78 million credits. The freighter which will accomplish the job however, is having engine troubles and can only do one jump a day, leaving it extremely vulnerable to pirates. A small escort has been provided, but it is doubtful that it will give it any real protection in case of a real attack.
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Post by Himura.Kenshin »

Aww, I missed the deadline? Oh well...

Full Duranite production run on Delta Cancer IVa.

25 Million Credit Propaganda split up between the neighboring planets of Pi Taurus and Rho Taurus (12.5 each).

Still very busy, so I'll put up a news feed later.
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Post by Satanic Mechanic »

Brothers of the union, the Galaxy of our epoch is indeed a troubled place, not all of those who have yet to join the glory of our workers paradise can understand what we strive to build, and in their ignorance, fear can easily turn their hearts to hatred.

But fear not! For even as I speak, our brave colleauges upon Alpha PIsces XXI will see a new star in their sky, and feel the strengthening of the resolve in their hearts, for they know the Union protects them just as it nurtures. We have completed refurbishment of a destroyer our brave revolutionaries captured during the coup of Delta Pisces III, and she stands ready, crewed by loyal and skilled comrades of yours and mine, to stand against the unrational fear and hatred of a galaxy struggling to reach enlightenment.

My friends, I give you, the first Vessel of the People, the Destroyer Prosperous Unity, she is only the first of many, but stands as a symbol of all we have achieved since throwing off the shackle of the oppressor. For the Union!


Continue Food Run Omega Pisces II (10 units)
Continue Duranite Run Delta Pisces III (28 units)
Continue Propoganda Pi Aquarius X and Sigma Aries (5 Mc each)
Construct Destroyer : VOP Prosperous Unity, station Alpha Pisces XXI
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Post by Normandy »

(Next tick will be in a while, but I'm just going to post some new newsfeeds as to explain events. I will use news to inform people of the results of their actions, as news is not subjective. I will also use the news to imply people to do certain things, such as build ships to capture famous pieces of art... Cough cough... Or to prepare for any number of things.)

Also, why don't you produce some supplies Satanic Mechanic*? You have all the necessary resources, and with supplies you can either make consumer goods, which will further increase stability/morale, or give your ships the ability to travel up to Himura.Kenshin's territory, enhancing trade. Don't forget that you have a manufacturing center. Also, realize you can trade with unowned planets. Just that you won't be able to haggle with them as much. It's useful to fill in missing steps in production (cough), as well as getting you many useful credits. Just be sure to get freighters to carry goods (cough, news story).

EDIT: *Heh, whoops, mixed you two up. Sorry 'bout that.

Cost of Duranite and Selenite Rise, Economy Slumping
Just minutes earlier, MicroWare Inc., the electronics and composites giant, has announced that it will soon split into two smaller companies due to rising costs of basic materials. The specific reason for these rises of costs have not been pinpointed exactly yet. Let us ask out market analyst, Norad South. Norad South?

Well Decema Fort, I do believe the cause of the rise of resource costs stem from two reasons, lack of trade and lack of production. Duranite production is high, but it just simply isn't getting to where it's needed, the Manufacturing Planets and the Industrial Planets. This is causing a rampant rise in the cost of shipping. However, for Selenite, I believe the reason is that many companies, seeing the instability generated by the fall of the empire, have decided that Duranite is the far more economic choice. This has caused a rapid drop of supplies of Selenite, contributing the the rise in cost. A lot of this could've been solved had Major Freight and Co. not been disbanded shortly before Leo XXI's death, as they would rent out freighters to small companies, allowing them to transport goods, but seeing as there just simply aren't enough freighters to go around, goods just stay stagnant in warehouses everywhere.


People of Kappa Aquarius XIV Request Immediate Aid
Yesterday the spokesman for the planet Kappa Aquarius XIV has officially sent out a request to all neighboring empires for help. Apparently their food stocks are running low and they are facing near starvation. They are formally requesting 15 units of supply from any empire with a kind enough heart to help it through it's time of need.

Valin Halcyon Visits Pi and Rho Taurus
As of a few hours ago, Valin Halcyon has returned back to his quarters on Delta Cancer IV, after doing a visit of Pi and Rho Taurus, neighboring planets. Though neither planetary governor could be reached, from GNC's coverage of the rally, it was clear that Valin Halcyon was neither loved or hated.

The people of Pi Taurus had connected with Valin Halcyon's nature, being that he was originally a small-time farmer on the very fields of Pi Taurus. However, the peaceful and well-knnit communities were rather irked at his insistence on the "ideal corporate warrior". The Government has made no formal action.

Rho Taurus was a completely different story though. The people of Rho Taurus were amazed at the man which stressed all the ideals of their society. However many of them just simply couldn't get over the fact that this mere... Peasant, had risen to the top of the Corporate ladder and was now trying to win their convictions. GNC could not get wind of what the government was planning to do, but rumors have it that they are approving a bill to open up trade routes with the Fallanassi.
Last edited by Normandy on Sun Dec 02, 2007 12:08 pm, edited 1 time in total.
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tl;dr-ers will be shot on sight.
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"I have measured your 'fun', and science has quantitatively rated it a three." ~Lord Tim (Data Realms Fan Forums)[/size]
MethaneChicken
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Location: 5th Ring of Hell

Post by MethaneChicken »

Lord Marshal Damin: "People of the Korr; brothers, sisters, friends, and comrades, hard times will soon be upon us! For what reason will there be hard times, you ask? Simple my friends, the Empire is under the control of a man who has stolen the throne! He crowns himself, lavishes himself in the greatest of riches, and asks us all to starve so he may indulge in his sinuous vices. We will have our hard times if we allow apathy to grip our minds and crush our spirit! Here today, we all together, under one mind, under one spirit, begin the endeavor to decapitate this rotting head of the Empire. Together, we can accomplish our goal for a better tomorrow and one day soon breath easier, knowing our children will live better lives thanks to our sacrifices today!"

"To commemorate this day of days, I have for you the christening of a new fleet - our will, our ideals, formed into massive mechanical ships that shall send our message to the stars, to the galaxy around us. Behold, my family and friends, the 1st Valeria Victrix Armada composed of the Destroyer "Semper Fidelis" and the Destroyer "Pugnus Libertas"."

"Let the whole galaxy hear our calling and join us in this just cause!"


Construct Ship: Destroyer, "Semper Fidelis", at Kappa Scorpio XII.
Construct Ship: Destroyer, "Pugnus Libertas", at Kappa Scorpio XII.
50MC in Propaganda to Zeta Capricorn V
20MC in Propaganda to Mu Sagittarius IX
"Age and treachery will defeat youth and skill every time."

"Life is a long preparation for something that never happens." - W.B. Yeats

"If you desire to know the truth, you also need the courage to accept it."
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Normandy
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Post by Normandy »

I changed the system of income just a slight little bit after finding a slight flaw in it. It has only affected Satanic Mechanic, but only by a small margin of half a million credits.

Also, I have decided to allow military centers to produce supply without the use of food, but at an increased cost.

Finally, just remember that you can do basically anything [not stated specifically in the rules], as this is an RP, so feel free to... Be a little 'forceful' with your 'propaganda' with your 'liberation forces'.

Update will be sent shortly after this post.

---------------

Unrest Grows within the Automated Military Collective
Throughout the AMC unrest has been growing over their leader's inaction, and apparent inability to rule. Collective Prime has not been able to be reached for contact, but it is obvious how the faction's shipyards remain idle and production at a standstill. How long this will continue is unknown, but it is obvious if it does then the people of the AMC will revolt and overthrow their lazy, inactive ruler.

Dagor Dagorath reaches Tau Sagittarius IV
That's right, this famous masterpiece has now reached Tau Sagittarius IV, but the convoy has temporarily stopped there for a day, hopefully allowing the engineers to fix the engines. It is still not clear the current condition of the freighter, and the transport company could not be reached.

Korr Imperialists Make Move on Zeta Capricorn V and Mu Sagittarius IX
Huge rallies were held yesterday at Zeta Capricorn V and Mu Sagittarius IX, backed by the extreme funding of the Korr Imperialists. It was obvious Lord Marshal Damin had wanted to win the favor of the populace at those planets. However, critique on his rallies ranged from "Too forceful" and "Going a little fast".

Though the people understood Lord Marshal Damin, it was obvious that it was just much of a shock to them, having this strange man all of a sudden brazenly attack the values of the old empire and replace them with his own. The government of both planets had commented that they were considering giving the Korr full-time military access, but no formal decision has been made as of yet.


Dissent on Iota Taurus XII
The people of Iota Taurus yesterday were nothing short of angry and upset with the planetary government. The government had decided to raise taxes in order to pay for a massive new capitol building, as the old one had "rickety chairs" and "slightly sub-par air conditioning". The populace expressed their anger by raiding government convoys and other government buildings, but they were put down by the police. However, slowly the protesters appear to be gaining ground.
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tl;dr-ers will be shot on sight.
[size=75][url=http://bsf.wikidot.com/]BSF Wiki[/url]
"I have measured your 'fun', and science has quantitatively rated it a three." ~Lord Tim (Data Realms Fan Forums)[/size]
Satanic Mechanic
Lieutenant Commander
Lieutenant Commander
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Joined: Wed Nov 21, 2007 11:52 am

Post by Satanic Mechanic »

Place holder post in case I don't recover from this weekends shenanigans before the next tick

...and in some lighter news, today citicens of the newly formed Socialist Workers Union of Delta Pisces III made a touching gesture of solidarity, choosing to observe a religious holiday for the obscure religious sect known as the Dugganites.

To quote from the scripture of Dugga : "...and so the disciple Melanomad did put forth the call, and his friend and comrade the acid gnome ventured forth from his dark domain to bear witness to the offerings of the disciple Melanomad upon the altar of Dugga, the occasion being doubly important for the reason of this being the first time the disciple Melanomad had been called upon to perform the dawn rites of "Fat Psy Goodness". Upon observing this solemn rite, the acid gnome declared the proceedings to be "Fucking sick set bro, you went hard"; and the god Dugga was pleased."

*laughter*

Those crazy Dugganites eh viewers, who knows what all of that archaic gobbledy gook actually means.

*cut to left camera, fiddles with data screen*

Well, that about raps things up for this evening, be sure to stay tuned after the news...
If you make it idiot proof, they'll just build a better idiot.
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