The Theocratic Fleet
Moderators: th15, Moderators
The Theocratic Fleet
this is my first fleet hope you like it, give me some feedback.
Fighter:
HP: 120
Speed: 4
Turning: 1.20
AI Range: 350
Accel: 0.30
Description:
Number of sections: 6
Total HP: 725.50
Number of weapons: 3
Number of modules: 1
Frigate:
HP: 200
Speed: 2.75
Turning: 0.75
AI Range: 350
Accel: 0.10
Description:
Number of sections: 20
Total HP: 3927.06
Number of weapons: 11
Number of modules: 2
Carrier:
HP: 300
Speed: 2.25
Turning: 0.75
AI Range: 350
Accel: 0.05
Description:
Number of sections: 50
Total HP: 12878.78
Number of weapons: 25
Number of modules: 4
Battleship:
HP: 300
Speed: 2.25
Turning: 0.75
AI Range: 350
Accel: 0.05
Description:
Number of sections: 69
Total HP: 19777.69
Number of weapons: 32
Number of modules: 2
Capitol Ship:
HP: 500
Speed: 2.25
Turning: 1
AI Range: 350
Accel: 0.07
Description:
Number of sections: 162
Total HP: 71432.52
Number of weapons: 49
Number of modules: 4
The Fleet:
The Capitol Ship's missile barrage:
Mod Edit: Allcaps title lowercased as appropriate.
Fighter:
HP: 120
Speed: 4
Turning: 1.20
AI Range: 350
Accel: 0.30
Description:
Number of sections: 6
Total HP: 725.50
Number of weapons: 3
Number of modules: 1
Frigate:
HP: 200
Speed: 2.75
Turning: 0.75
AI Range: 350
Accel: 0.10
Description:
Number of sections: 20
Total HP: 3927.06
Number of weapons: 11
Number of modules: 2
Carrier:
HP: 300
Speed: 2.25
Turning: 0.75
AI Range: 350
Accel: 0.05
Description:
Number of sections: 50
Total HP: 12878.78
Number of weapons: 25
Number of modules: 4
Battleship:
HP: 300
Speed: 2.25
Turning: 0.75
AI Range: 350
Accel: 0.05
Description:
Number of sections: 69
Total HP: 19777.69
Number of weapons: 32
Number of modules: 2
Capitol Ship:
HP: 500
Speed: 2.25
Turning: 1
AI Range: 350
Accel: 0.07
Description:
Number of sections: 162
Total HP: 71432.52
Number of weapons: 49
Number of modules: 4
The Fleet:
The Capitol Ship's missile barrage:
Mod Edit: Allcaps title lowercased as appropriate.
"on my signal unleash hell"
The Theocratic Fleet:
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3717&sid=8fd9651698abb6168c7b709d3308c940
The Theocratic Fleet:
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3717&sid=8fd9651698abb6168c7b709d3308c940
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- Vice Admiral
- Posts: 1033
- Joined: Tue Nov 13, 2007 6:36 pm
- Location: Stuttgart, DE
- Contact:
Generaly niceships but one thing that bugs me is the random aegis placement and on the capital ship that is some serious sudden Missile spam. It would look oodles better id you spread out the areas in which the missles fired. Oh.. and also try putting 0 alpha on the thrusters would look alot better also.
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- Commander
- Posts: 112
- Joined: Fri Jan 30, 2009 1:01 pm
- Location: Outside Time and Space
Umm Capital ships are a size reference ie. Battleships, Battlecruisers are capital ships. Capital ships are a generalization not a specific class or type, Flagship, mothership or Dreadnought would be more appropriate. The Capital is rather too large, stocky and bulky for my tastes but thats just me. I like the fighter, Carrier and the battleship.
Part of being sane, is being a little bit crazy.
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- Vice Admiral
- Posts: 1033
- Joined: Tue Nov 13, 2007 6:36 pm
- Location: Stuttgart, DE
- Contact:
This is meaningless turd. otocar does NOT have to abide by any ship categorization procedure, least of all one you have came up with and enforced.DoomBringer wrote:Umm Capital ships are a size reference ie. Battleships, Battlecruisers are capital ships. Capital ships are a generalization not a specific class or type, Flagship, mothership or Dreadnought would be more appropriate. The Capital is rather too large, stocky and bulky for my tastes but thats just me. I like the fighter, Carrier and the battleship.
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- Commodore
- Posts: 535
- Joined: Mon Jul 21, 2008 1:04 pm
- Location: CT, America
You do know you have absolutely zero influence, right? This post conforms with the trend your other posts have set of being opinionated, misplaced, or outright wrong.DoomBringer wrote:Umm Capital ships are a size reference ie. Battleships, Battlecruisers are capital ships. Capital ships are a generalization not a specific class or type, Flagship, mothership or Dreadnought would be more appropriate. The Capital is rather too large, stocky and bulky for my tastes but thats just me. I like the fighter, Carrier and the battleship.
First off, It's his fleet. Let him do as he pleases with his own ships.
Second, Capital ships are not a generalization, a capital ship is to a fleet what a capital is to a nation. It is not necessarily the most powerful, but it is the command vessel.
Flagships have nothing to do with size. The flagship of a given naval group is just the leading vessel. It could be a Frigate among Corvettes, a Cruiser among Destroyers, a particular Destroyer among other destroyers, or a Dreadnought-level monolith among Battleships.
In conclusion, if you are going to post, post A) about something you actually have a clue about and B) when you have a bit more experience.
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I like the battleship, frigate, and fighter the most. The section usage on these ships are good, and the shapes are interesting.
Your capitol ship and carrier however suffer from some minor repetition which kind of bothers me .
Also the aegis placement on the carrier and capitol ship are weird and should be removed.
Overall, these are pretty good ships for a beginner, good job.
Your capitol ship and carrier however suffer from some minor repetition which kind of bothers me .
Also the aegis placement on the carrier and capitol ship are weird and should be removed.
Overall, these are pretty good ships for a beginner, good job.
I was pleasantly surprised to find that these were not, in fact, a load of junk as I had originally anticipated. Not bad at all. I can't say I'm keen on the way the weapons are hidden, but still, not at all bad for your first fleet.
I would suggest adding some more colour variation (throw in some greys for gradients and highlights) and some tweaks of the thrusters. That large central one on the main ship looks rather ugly.
I would suggest adding some more colour variation (throw in some greys for gradients and highlights) and some tweaks of the thrusters. That large central one on the main ship looks rather ugly.
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
I like that the capital ship has those two starlike structures. I also have to agree to the fact that there is just too many weapons and that the bullets thrown out are too many. I would suggest that you mod you weapons to deal more damage per bullet.(ie. more powerful weapons that fire less)
Congratulations. You're a textbook definition of a troll. -Danny
~Armored Core is to Cosmicbreak like Starcraft II is to World of Warcraft.~
~Armored Core is to Cosmicbreak like Starcraft II is to World of Warcraft.~
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- Commander
- Posts: 112
- Joined: Fri Jan 30, 2009 1:01 pm
- Location: Outside Time and Space
Umm Capital ships are a size reference ie. Battleships, Battlecruisers are capital ships. Capital ships are a generalization not a specific class or type, Flagship, mothership or Dreadnought would be more appropriate. The Capital is rather too large, stocky and bulky for my tastes but thats just me. I like the fighter, Carrier and the battleship.
Okay I know I can't enforce this, its not my ships to change as I don't own them.You do know you have absolutely zero influence, right? This post conforms with the trend your other posts have set of being opinionated, misplaced, or outright wrong.
First off, It's his fleet. Let him do as he pleases with his own ships.
Okay you're right I have no right to criticize.And I do like the "Capital ships" but the battleship is my favourite.This is meaningless turd. otocar does NOT have to abide by any ship categorization procedure, least of all one you have came up with and enforced.
Part of being sane, is being a little bit crazy.
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- Commander
- Posts: 139
- Joined: Thu Oct 23, 2008 4:17 am
Not bad! I like the colors and the angular design, but they need more doodads. (I think that a few DooHexes would really help. For example, try putting a DooHex in the "hole" in the front of the capital ship, between the protruding strut-things [the first ones from the right, between the two autocannons on each side.])
Oh, and consider cutting down on the weapon usage a bit: überships aren't generally well-received on these forums for some reason.
Oh, and consider cutting down on the weapon usage a bit: überships aren't generally well-received on these forums for some reason.
Ne me forcez pas à arracher votre gorge, s'il vous plaît.
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[b]ZOMG NINJA SARCASM[/b] :shock:
~~~~~
[quote="Arcalane"]If anyone says "y'all" again I'm going to string them up and put their head on a pike.[/quote]
~~~~~
[b]ZOMG NINJA SARCASM[/b] :shock:
~~~~~
[quote="Arcalane"]If anyone says "y'all" again I'm going to string them up and put their head on a pike.[/quote]
Actually its lucky 9ers or spammed weapons that we don't like, generally. Far as I'm concerned a ship can have as many weapons as it can hold, but they should look built into the ship like theres a place for them, rather than being pasted randomly and too close together. Spoot knight's ships are a good example of proper arming, and otocar has done this pretty well too!
I don't like split nosed ships, but these are still impressive for what they are! If anything, theres some section spam but its tastefully done. On a second review, the weapons emplacements could do with a bit more detail, turret bases for example, and some of them could be layered into the ships, like the plasma ball.
I don't like split nosed ships, but these are still impressive for what they are! If anything, theres some section spam but its tastefully done. On a second review, the weapons emplacements could do with a bit more detail, turret bases for example, and some of them could be layered into the ships, like the plasma ball.