Can someone quickly figure out the average DPS formula, and any other formula's related to weapon statistics?
I just want to quickly make a program to easily make a weapon with a DPS similar to a blaster.
Also, does anyone know where an updated list of average DPS for weapons are?
Damage formula's
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Frames between clips: Normally, reload time + (rate of fire * (clipsize - 1))
Clip damage: damage * clipsize
Damage per frame: Frames between clips / Clip damage
Damage per second: Damage per frame * 30
(floating point numbers rounded to 4 decimal places)
---------LIST STARTS HERE---------
Pulse Gun
Frames between clip: 37
Clip damage: 24
Damage per frame: 0.6486
Damage per second: 19.4595
Gatling Pulse Gun
Frames between clip: 133
Clip damage: 96
Damage per frame: 0.7218
Damage per second: 21.6541
Blaster Cannon
Frames between clip: 35
Clip damage: 17
Damage per frame: 0.4857
Damage per second: 14.5714
Gatling Blaster
Frames between clip: 82
Clip damage: 68
Damage per frame: 0.8293
Damage per second: 24.8780
Quad Blaster
Frames between clip: 20
Clip damage: 17
Damage per frame: 0.8500
Damage per second: 25.5000
Repeater Gun
Frames between clip: 83.9031 = 60 + (12 + 6 + 3 + 1.5 + .75 + .325 + .1875 + .09375 + .046875)
(This is my assumption of the rate of fire for a repeater gun)
Clip damage: 30
Damage per frame: 0.3576
Damage per second: 10.7267
Tachyon Driver
Frames between clip: 70
Clip damage: 32
Damage per frame: 0.4571
Damage per second: 13.7143
Plasma Charge (Minimum possible damage from a direct hit, i.e. no splash damage)
Frames between clip: 220
Clip damage: 60
Damage per frame: 0.2727
Damage per second: 8.1818
Missile Launcher
Frames between clip: 120
Clip damage: 25
Damage per frame: 0.2083
Damage per second: 6.2500
Mining Beam
Frames between clip: 50
Clip damage: 20
Damage per frame: 0.4000
Damage per second: 12.0000
Scatter Beam
Frames between clip: 80
Clip damage: 42
Damage per frame: 0.5250
Damage per second: 15.7500
Beamer
Frames between clip: 250
Clip damage: 70
Damage per frame: 0.2800
Damage per second: 8.4000
Shock Beamer (uncharged)
Frames between clip: 150
Clip damage: 40
Damage per frame: 0.2667
Damage per second: 8.0000
Shock Beamer (charged, under the assumption that DPS is the same)
Frames between clip: 301 (calculated, not experimentally derived)
Clip damage: 80.25
Damage per frame: 0.2667
Damage per second: 8.0000
NOTE: Partially charged Shock Beamers deal damage between 40 and 80.25.
Mega Beam
Frames between clip: 400
Clip damage: 200
Damage per frame: 0.5000
Damage per second: 15.0000
Flak Gun (splash damage unknown)
Frames between clip: 20
Clip damage: 4.5
Damage per frame: 0.225
Damage per second: 6.7500
Particle Gun
Frames between clip: 18
Clip damage: 6
Damage per frame: 0.3333
Damage per second: 10.0000
Weasel Gun
Frames between clip: 160
Clip damage: 60
Damage per frame: 0.3750
Damage per second: 11.2500
Pulsar Gun
Frames between clip: 120
Clip damage: 96
Damage per frame: 0.8000
Damage per second: 24.0000
Sidewinder
Frames between clip: 204
Clip damage: 100
Damage per frame: 0.4902
Damage per second: 14.7059
Railgun
Frames between clip: 120
Clip damage: 40
Damage per frame: 0.3333
Damage per second: 10.0000
---------LIST ENDS HERE---------
DPS for Tachyon cannons, Tachyon repeaters, Demeters are unknown since it is difficult to measure their damage
Clip damage: damage * clipsize
Damage per frame: Frames between clips / Clip damage
Damage per second: Damage per frame * 30
(floating point numbers rounded to 4 decimal places)
---------LIST STARTS HERE---------
Pulse Gun
Frames between clip: 37
Clip damage: 24
Damage per frame: 0.6486
Damage per second: 19.4595
Gatling Pulse Gun
Frames between clip: 133
Clip damage: 96
Damage per frame: 0.7218
Damage per second: 21.6541
Blaster Cannon
Frames between clip: 35
Clip damage: 17
Damage per frame: 0.4857
Damage per second: 14.5714
Gatling Blaster
Frames between clip: 82
Clip damage: 68
Damage per frame: 0.8293
Damage per second: 24.8780
Quad Blaster
Frames between clip: 20
Clip damage: 17
Damage per frame: 0.8500
Damage per second: 25.5000
Repeater Gun
Frames between clip: 83.9031 = 60 + (12 + 6 + 3 + 1.5 + .75 + .325 + .1875 + .09375 + .046875)
(This is my assumption of the rate of fire for a repeater gun)
Clip damage: 30
Damage per frame: 0.3576
Damage per second: 10.7267
Tachyon Driver
Frames between clip: 70
Clip damage: 32
Damage per frame: 0.4571
Damage per second: 13.7143
Plasma Charge (Minimum possible damage from a direct hit, i.e. no splash damage)
Frames between clip: 220
Clip damage: 60
Damage per frame: 0.2727
Damage per second: 8.1818
Missile Launcher
Frames between clip: 120
Clip damage: 25
Damage per frame: 0.2083
Damage per second: 6.2500
Mining Beam
Frames between clip: 50
Clip damage: 20
Damage per frame: 0.4000
Damage per second: 12.0000
Scatter Beam
Frames between clip: 80
Clip damage: 42
Damage per frame: 0.5250
Damage per second: 15.7500
Beamer
Frames between clip: 250
Clip damage: 70
Damage per frame: 0.2800
Damage per second: 8.4000
Shock Beamer (uncharged)
Frames between clip: 150
Clip damage: 40
Damage per frame: 0.2667
Damage per second: 8.0000
Shock Beamer (charged, under the assumption that DPS is the same)
Frames between clip: 301 (calculated, not experimentally derived)
Clip damage: 80.25
Damage per frame: 0.2667
Damage per second: 8.0000
NOTE: Partially charged Shock Beamers deal damage between 40 and 80.25.
Mega Beam
Frames between clip: 400
Clip damage: 200
Damage per frame: 0.5000
Damage per second: 15.0000
Flak Gun (splash damage unknown)
Frames between clip: 20
Clip damage: 4.5
Damage per frame: 0.225
Damage per second: 6.7500
Particle Gun
Frames between clip: 18
Clip damage: 6
Damage per frame: 0.3333
Damage per second: 10.0000
Weasel Gun
Frames between clip: 160
Clip damage: 60
Damage per frame: 0.3750
Damage per second: 11.2500
Pulsar Gun
Frames between clip: 120
Clip damage: 96
Damage per frame: 0.8000
Damage per second: 24.0000
Sidewinder
Frames between clip: 204
Clip damage: 100
Damage per frame: 0.4902
Damage per second: 14.7059
Railgun
Frames between clip: 120
Clip damage: 40
Damage per frame: 0.3333
Damage per second: 10.0000
---------LIST ENDS HERE---------
DPS for Tachyon cannons, Tachyon repeaters, Demeters are unknown since it is difficult to measure their damage
Last edited by Water_and_Wind on Wed Apr 16, 2008 9:11 am, edited 1 time in total.
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- Captain
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Bump so this is easier to find for tournaments. Maybe a copy should be put there too.
MOD EDIT; July. April. See the dark abyss of necro. If you want this to be readible for the Tourneys, you post a link to it somewhere in the Tourney forum where it is found even easier. Now you compell me to giving you a warning. Way to go, twit.~AD
EDIT; Sorry, I should have thought of that.
MOD EDIT; July. April. See the dark abyss of necro. If you want this to be readible for the Tourneys, you post a link to it somewhere in the Tourney forum where it is found even easier. Now you compell me to giving you a warning. Way to go, twit.~AD
EDIT; Sorry, I should have thought of that.
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